About

I’m a Master’s student in electrical engineering at Boston University where I work in a lab studying the physics of the near-Earth space environment. Prior to this, I graduated from Boston Conservatory with an undergraduate degree in music composition and worked as a composer for video games, most notably Project Zomboid. I’ve also interned at Fermilab National Accelerator Laboratory, where I focused on modeling electron transport in liquid argon time projection chambers with unusual anode geometries.

Most of my free time is spent thinking about physics, engineering, and computer graphics. I have many notes on topics within these fields with perspectives I wish had been shared with me while I was learning. While this blog is primarily for me to organize my thoughts, hopefully it can be of some use to you.

Feel free to drop me a line anytime at zbeever (at) bu (dot) edu.